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Annotated
list of TRIZ techniques.
© Valeri Souchkov,
January 1998.
Note: This list presents those TRIZ techniques
which have proven to be successful during the long-term use. Although there
are many TRIZ schools worldwide which developed their own modifications
of original Altshuller’s works or introduced their own techniques, we are
not completely sure in their effectiveness yet.
The Theory of the Technology Evolution.
A theoretical foundation of TRIZ. A philosophy
behind the theory of the technology evolution is that every design product
or a technical system evolves in a systematic way according to certain
regularities. Altshuller made this conclusion on the basis of comprehensive
studies of hundreds of thousands of patents, books and articles presenting
the history of the technology evolution. The TRIZ laws and the trends of
the technology evolution are independent of any specific technological
area.
Laws and Trends of the Technology Evolution.
Transition Patterns.
Specific laws and trends of the technology
evolution. In total, TRIZ presents nine laws and trends of evolution. Each
trend is comprised of a number of specific patterns indicating how a system
or its parts evolve over the time. The TRIZ trends and laws are very powerful
tool to predict the further evolution of a selected design product or a
technical system.
Although may be used independently of
the rest of TRIZ, the laws and trends are difficult to apply directly to
predict product evolution without practical experience with the other TRIZ
techniques and understanding the TRIZ basics.
Multi-screen diagram of thinking.
The multi-screen diagram of thinking specifies
that any specific object of the world can be viewed from three layers:
system (the object itself), its subsystems and supersystem. Besides, at
each layer, the past and the future of the object, subsystems or supersystem
has to be presented. This helps to deeper analyze the product evolution
and observe interactions of the product with an outer world, as well as
predict further evolution of each layer. According to Altshuller, this
way of thinking is a feature of outstanding inventors, artists, musicians
– those, who create new breakthrough artifacts by seeing the world in a
systematic way. Although not easy to use, the multi-screen diagram of thinking
is a very powerful tool of system analysis.
Ideal Final Result.
The imaginary goal which enables a designer
to formulate technical problems in terms of ideality. The ideality is defined
as a ratio between the performance of a design product and costs necessary
to achieve the performance. Ideality is a qualitative measure which can
not be directly calculated. However, formulation of the Ideal Final Result
helps to correctly set up goals, tackle mental inertia and design costs-effective
products.
Technical Contradictions.
The first technique and still the most
popular, developed by Altshuller in the sixties. Based on the analysis
of over 400.000 patents intentionally drawn from different areas of engineering.
It enables formulating problems in terms of contradictions: a technical
parameter to be improved versus another parameter of the system that gets
worse when implementing such an improvement.
TRIZ states, that to obtain inventive
solution the contradiction has to be eliminated while no compromising is
allowed. The necessity to eliminate contradictions is the driving force
of technological progress.
Principles for Contradictions Elimination.
The principles for technical contradiction
elimination are used to eliminate similar types of technical contradictions.
They describe either solution pattern which can be applied to resolve the
contradiction, or a direction in which a problem has to be solved. There
are 40 inventive principles available in TRIZ.
Altshuller’s Matrix of Inventive Principles.
The Altshuller’s Matrix allows the principles
for technical contradiction elimination to be used in a systematic way.
The matrix was designed on the basis of 39 generalized parameters any specific
parameter is claimed to be possible to associate with. The same lists of
parameters are placed along vertical and horizontal axes of the matrix.
A point of intersection of two generalized parameters indicates which inventive
principle(s) is to be used in each particular situation.
Substance-Field Modeling and Analysis.
Any technical system can be modeled in
terms of substance components interacting with each other via physical
fields. Abstract physical modeling of the system’s part which causes a
problem helps to identify and classify a specific physical interaction
which does not meet the specifications.
The unsatisfactory interaction might be
of four types: I) insufficient to obtain the desired result, ii) excessive
and produces more action than required, iii) harmful, when the interaction
is necessary to obtain a positive effect but results in side negative effect,
and iv) missing interaction – an interaction is necessary in the system
but we do not know how to introduce it.
Substance-Field Modeling and Analysis
are used for problem modeling while Inventive Standards are rules which
support problem solving in terms of substance-field models.
Inventive Standards: the rules of substance-field
transformations.
Once a system was modeled in terms of
physical components and a problem is indicated as the unsatisfactory interaction,
TRIZ recommends to use special rules which contain abstract patterns indicating
how the physical model given has to be modified by: a) replacing the existing
components with another components, b) introducing new components, or c)
modifying the existing components.
There are 76 inventive standards available.
Although inventive standards are more specific then Inventive Principles,
their use requires more learning and practice.
Algorithm for Inventive Problem Solving
(ARIZ).
The most powerful and most complex analytical
TRIZ technique which helps to solve those problems that can not be solved
with the use of the other TRIZ techniques. Since the above mentioned TRIZ
techniques operate with direct modeling of a problem and finding a relevant
solution pattern or a rule of the TRIZ database, it is not always possible
to formulate the problem in the right way. ARIZ helps to extract a core
problem through comprehensive study of the problem conditions and tackling
mental inertia.
ARIZ consists of a set of operators specifying
how to perform the steps of analysis. However, learning ARIZ and mastering
skills with ARIZ is not an easy process and can not be done within a short
time. Being more analytical tool rather than the tool for synthesis, ARIZ
requires the designer to restructure and reorganize his thinking process
that might be found time-consuming but necessary.
Although there are several versions of
ARIZ proposed by different TRIZ schools which are claimed by authors to
be more effective than the Altshuller’s work, we, however, recommend the
Altshuller’s version of ARIZ due to its proven efficiency.
Resource Analysis. Matrix of available
resources.
Complementary technique for ARIZ although
can be used independently. Very often, inventive problems can be solved
on the basis of available physical or information resources or their derivatives.
This helps to achieve the highest ideality ratio.
Physical Conflict.
If a problem can not be solved by the
application of the Principles for Technical Contradiction Elimination,
this situation indicates that the problem involves the physical conflict:
the same physical parameter of a system has to have two contradictory values
at the same time.
Although this technique can be used independently,
formulation of the correct physical conflict is non-trivial task. For this
reason, the use of ARIZ to formulate physical conflicts is recommended.
The aim of using ARIZ is to formulate and eliminate a correct physical
conflict.
Principles for Physical Conflict Elimination.
The principles for Physical Conflict Elimination
indicate how to change the physical structure of the system to eliminate
physical conflicts.
Modeling with Miniature Dwarfs.
Complementary technique, mostly used in
combination with ARIZ (in TRIZ, this method is included into ARIZ). The
technique helps to represent physical interactions within a system in terms
of "controllable dwarfs" which can be associated with system parts, molecules,
elementary particles, etc. The technique is directly aimed at tackling
the mental inertia and better understanding the problem.
Pointer to physical effects.
A part of TRIZ knowledge base. Emerged
from the analysis of hundreds of thousands patents by finding a relevance
between a technical function delivered by a design product described in
a patent and a physical effect used as a principle for the product. Specific
technical functions then were generalized and presented in the catalogue.
In many cases, knowledge the designer
possesses is not enough to find the required solution. Physical handbooks
also can not provide fast access to the needed information since they are
not designed with respect to engineering needs. For these reasons, the
use of the pointers helps to bridge the gap between physics and engineering
by identifying technical functions with physical effects, laws and phenomena.
Pointer to chemical effects.
Similarly to the pointer to physical effects,
this structures information on the use of chemistry in inventive design.
Pointer to geometrical effects.
Similarly to the pointer to physical effects,
this structures information on the use of a variety of different geometrical
shapes in inventive design.
Function and Cost Analysis.
Function and Cost Analysis (FCA) is a
modification of traditional Value-Engineering Analysis (VEA). Utilizing
the same basic approach to modeling the existing design products in terms
of components and functions delivered by the components, FCA differs from
VEA in a way of how functions are defined. In FCA, the function is regarded
as a physical action between two components. This helps to present the
interactions within the system at the level of physical interactions.
Besides, FCA has algorithms for ranking
functions and problems. FCA is very useful to conduct a systematic analysis
of design products and formulate problems in terms required by the other
TRIZ problem solving techniques.
Function-based Redesign (also known as
Component TrimmingTM and Ideal Modeling)
A technique which helps to simplify the
existing products without impairing their performance, and quality. Usually
performed after a technical system is represented in terms of a function
model.
Feature transfer.
A technique which helps to design new
products on the basis of two competitive products. Usually competitive
products are featured by different sets of advantages and disadvantages.
The Feature Transfer technique helps to design the product that has advantages
of the both competitive products.
However, direct feature transfer might
be difficult due to a number of technical contradictions arising during
attempts to design such the product. For this reason, other TRIZ techniques
are recommended to use.
Methods for the improvement of creative
imagination.
A number of specific techniques aimed
at the improving personal creative imagination skills. The most popular
technique is "Size-Time-Cost Operator" which suggests imagining what would
happen with an object and its environment if to increase or decrease the
values of parameters of the object many times.
Methods for the elimination of
mental inertia and improving "out-of-the box" thinking
A number of techniques which help to avoid
mental inertia during the problem solving process. For example, replacement
of specific terms describing a problem with general terms helps to broaden
the search space of possible solutions.
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